The top legend decks all seem to have the same thing in common, having the ability to provide an enormous swing turn, with either Lightbomb, Blade Flurry or a 20+ damage Arcane Golem + Faceless Manipulator combo. The decks featured are extremely strong in the current meta due to their ability to fight both aggro and control.
Usually we have 4 top legend decks featured for you, but this edition has an exception, the Coldlight Malygos Freeze Mage used by Fibonacci to qualify during the North American Winter Preliminaries.
Hoej a well-respected ladder & tournament player that has piloted reno combolock to rank 1 Legend. His build is rather unique using Alexstrasza & Molten Giant, both cards that are usually cut when playing the more standard build. The Alexstrasza makes sure that there will always be a way to combo down your opponent in control matches and can also be used as a defensive tool. Hoej also opted to use Arcane Golem instead of Leeroy Jenkins.
If you want to keep up to date with Hoej, give him a follow on twitter: https://twitter.com/NaViHoej
The Reno Combolock can be played in various ways, you can win by taking over board control and outvalueing your opponent or just setting up for a combo turn with Arcane Golem + Power Overwhelming + Faceless Manipulator. With a good Dark Peddler the damage of your combo can easily be increased by picking up another Power Overwhelming / Abusive Sergeant / Soulfire. The advantage of running Arcane Golem is that you don’t necessarily need an Emperor Thaurissan to unleash your 10 mana combo.
Most Reno decks are slow paced so your main goal is to stall the game, until you are able to unleash your combo and finish your opponent. All of your early game cards are very powerful (Zombie Chow / Dark Peddler / Imp Gang Boss and will help you to fight board. Whenever you find yourself behind you can always use a board wipe such as Hellfire / Shadowflame / Demonwrath to reset the board.
Keep in mind that your combo pieces don’t necessarily need to be kept in hand when facing faster decks, especially when facing midrange or aggro. Faceless Manipulator can always be used as a defensive tool to copy a taunt and Arcane Golem can also be used to Shadowflame a board.
If you want to understand reno combolock in depth I suggest you take a look at Eloise’s guide, she explains every matchup in depth: https://tempostorm.com/hearthstone/decks/eloise-otk-warlock-top-10-legend-cn-server
For in depth mulligans I suggest you click the link above that referrers to Eloise’s guide.
Acidic Swamp Ooze: Great tech in Reno Warlock, especially with all the weapon classes being run, improves the matchup versus shaman.
Alexstrasza Improves the win rate versus control classes, can also be used as a defensive tool.
Reno Warlock, Malygos Warlock, Priest, Patron Warrior.
Freeze Mage, Mid-Range Druid, Aggro Druid
“Deaddraw” reached the #1 legend EU with this oil Rogue variation. He has been on a tear on the EU ladder holding rank 1 for over two weeks and continuing to play even when holding rank 1, using Patron Warrior and Oil Rogue. Oil rogue is a very flexible deck, with many different builds. This variation is more defensive but still has the ability to do large amounts of burst with the Southsea Deckhand + Tinker's Sharpsword Oil combo. The Southsea Deckhand (“AHAA”) also helps to combat aggro decks, and can be used to proc a [Mirror Entitiy] or as a combo piece for SI:7 Agent / Eviscerate..
Gaining tempo and establishing early board control by utilizing hero powers and tools such as: Backstab, SI:7 Agent and Preparation is the core playstyle of this deck. Keep in mind that whenever a minion is left on board a Tinker's Sharpsword Oil combined with a Blade Flurry can provide tons of burst damage.
To really learn this deck in depth I suggest watching players such as http://www.twitch.tv/mryagut, http://www.twitch.tv/superjj102 (plays mostly Malygos rogue now) to get a feel of how to play rogue.
For an in-depth perspective on how to properly mulligan as “Oil Rogue” you can check out one of my previous posts
Sludge Belcher : Provides you with a great tool to combat aggro
Edwin VanCleef : Can be a game winning card if not dealth with, don’t go to “all-in” on this card especially versus Priest / Druid. Great versus aggro to make a big board.
Midrange Hunter, Control Priest, Midrange Paladin
Freeze Mage, Control Warrior, Aggro Shaman
Kolento is one of the few players that are still playing priest at a high legend. He used this Elise control priest to reach #2 Legend, 10 times in a row. Deaddraw (mentioned above) had so many wins on #1 Legend, Kolento was unable to take the #1 legend spot. Maintaining a positive winrate versus a multitude of classes.
In the early stage of the game it is extremely important to get a minion to stick, so you are able to play your buff cards and trade multiple minions for one. Zombie Chow / Northshire Cleric / Deathlord should help with this game plan.
You will often win the game by grinding out your opponent. You have access to a multitude of board clears with (Lightbomb & Auchenai Soulpriest + Circle of Healing) and also an Entomb / Shadow Word: Death) to deal with any big creatures being played.
- Try to play Justicar Trueheart as a soon as you get the opportunity, the extra bonus healing will allow your minons to trade even better or will manage to keep you alive.
- Keep in mind that this deck has burst potential with Auchenai Soulpriest + Flash Heal + a Zombie Chow being killed
- Elise Starseeker will help transform your otherwise lackluster early game cards into a brand new set of legendary creatures do not throw too many cards away if you are entering the late game stage.
- Using a Circle of Healing to keep your minions alive can be more valuable than using it for board clear with an Auchenai Soulpriest
When facing Aggro:
Keep Northshire Cleric, Zombie Chow, Wild Pyromancer, Deathlord. If you already have a good opening hand hold on to cards like Holy Nova, and the Circle of Healing/Auchenai Soulpriest combo for board clear.
When facing Midrange / Control
Harrison Jones: Great tech card in the current meta, is most of the times game winning versus aggro shaman and very strong against any other weapon class.
Elise Starseeker: This card single handedly makes the control matchup way better, this deck is very anti-aggro based and runs a lot of low cost cards that do not hold great value in the control matchup. Elise transfers all of these low cost cards into a legendaries.
Good matchups :
Aggro Druid, Tempo Mage, Secret Paladin, Zoolock, Patron Warrior
Murloc Paladin, Freeze Mage, Renolock
Fibonnaci is a control player at heart, always performing very well with his control warrior at the highest legend ranking. He is known by many, due to his performance against popular streamers and just being that one guy that always performs with a deck, that everyone else disregards as “not fit for the current meta”.
Blizzcon was a big achievement for Fibonnaci, he brought his own version of Malygos Freeze Mage and ended up qualifying.
Freeze mage stalls the game out with the use of freeze spells, while cycling as many cards as possible. After dropping Emperor Thaurissan or Alexstrasza, your opponent can now be killed over the course of two turns. Your strategy mainly depends on your hand, if you have the ability to stall for a long time you can do so, but don’t forget to keep track of the damage you have in your hand, often you will have enough burn or will be able to generate enough burn with Malygos to kill your opponent’s minions. The Coldlight Oracle is a unique tech card used in Fibonacci’s freeze mage that can surprise your opponent and make him overdraw..
When Facing Aggro :
You want something to deal with their early game.
When Facing Midrange :
When Facing Control :
You can even keep Emperor Thaurissan with a good hand.
Good matchups :
Secret Paladin, Zoo, Face / Midrange Hunter, Paladin, Rogue, Renolock, Priest
Control Warrior, Patron Warrior, Midrange Druid
Your main goal is to start wheeling in as much damage as possible from the get-go. Make sure you establish board control at the start of the game or use Innervate to cheat out a big creature and force your opponent to trade.
In the later stages of the game you will most likely lose board control, but by that time you should already have your opponent dead / nearly dead. At that stage in the game you will most likely be topdecking, but generate alittle extra damage isn’t to hard to do with this deck with topdecks like Savage Roar, Force of Nature, Druid of the Saber
Sir Finley Mrrgglton: Great in aggro Druid can give you extra draw or just extra damage
Fel Reaver: A card that can just win you the game or lose you the game if it gets It’s attack reduced. Be mindful when playing this card, think what types of removal your opponent has already used.
Good matchups :
Mid-Range Druid, Secret Paladin, Renolock, Control Warrior
Dragon Priest / Control Priest, Zoo, Tempo Mage